This 3D Portrait is Staggering
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This 3D Portrait is Staggering
5 January, 2018
Character Art
News

Ian Spriggs continues to surprise his fans with how realistic 3d portraits can be.

A couple of hours ago Ian Spriggs published another piece, he’s been working on for a while. This is a present of his long-time friend Tony. This is not a scan. It was modeled and textured in Maya and Mudbox. The rendering was done with V-Ray. Additional touch ups and colour corrections were done in Photoshop. The hair was produced with nhair.

Ian has been working on a lot of digital portraits. He’s paying a lot of attention to the works of the old masters and tries to use this knowledge during the production of his amazing works. If you want to learn a little bit more about his techniques, make sure to read his interview with 80.lv.

I think they way we overcome the uncanny valley is empathy, the ability to understand and share the feelings of the characters we create.   All my portraits I have tried in different ways to connect with the viewer.  The Portrait of Sean I focused my attention to his eyes, I didn’t want you to look at this portrait and just see Sean, I wanted you to feel as though Sean is looking at you, to make the viewer feel as though they are in his world.  In some of my other portraits I have tried to make you see the story of them, by the clothes they wear, by their body language, hand gestures, I want you to feel as if you are having a conversation with them.  I will always pose my characters and have a slight expression, you just won’t connect with them if you see them as a mannequin. 

Ian Spriggs

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Roberto Ah
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Roberto Ah

Mesmerized indeed but I think he makes this project and looks so real cause he makes everything not with the usual softwares not even the usual techniques that’s why it is the meaning of realistic 3d

Ian Spriggs
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Ian Spriggs

Thanks for the Share 80 Level!!!

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