Transforming Game Assets into Low Poly Characters
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Transforming Game Assets into Low Poly Characters
14 February, 2017
News
Andrei Mishanin is a programmer and a 3d artist, who’s been doing a lot of interesting stuff over the last year. He’s creating a lot of beautiful 3d characters for video games, supplying them with bright low poly looks and spot on animations. Most of his stuff is done with Blender, however he also likes to experiment with Unity.

Last December he shared a very neat generator, that allows to build complex levels inside Unity. You just need to click a button and the engine basically creates the whole world for you to explore. Most of his stuff is available on Sketchfab and Cartridge, so make sure to check it out.

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