Tutorial: Character Rigging in Maya
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, Mar — 24, Mar
Anaheim US   23, Mar — 26, Mar
San Jose US   26, Mar — 30, Mar
Washington US   30, Mar — 2, Apr
Latest comments
by Jeff
2 hours ago

I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.

by Christopher Buller
4 hours ago

That was extremely helpful! Thank you!

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

Tutorial: Character Rigging in Maya
1 February, 2018

Check out a 3-part guide to rigging in Maya by 3dEx. The tutorial will guide your through the process, step by step, showing your how to create joints and set the correct joint orientations.  

This video shows, step by step, instructions on how to create a simple character rig. This video shows how to start the rigging process by creating joints (or a skeleton) for our model and set the correct joint orientations for them. Rigging is a crucial step to getting your characters ready to be animated. This video teaches the basics and clear, easy to follow, steps that any 3D enthusiast can follow. This video has been made specifically for beginners, but can be followed by any knowledge level.


Download Resources

Get the Comet Joint Orient Tool

Source: YouTube

Leave a Reply

Be the First to Comment!