Technically, the artist needs to (and does) credit the author of the artwork he referenced and only mention what and where from the character is. Given that, this is a 3d/gaming/technical thingie-ma-jibs website that does not (and probably shouldn't really) reflect on the circumstance of the character itself, but concentrate on creation and techniques used in creation. The name of the character is referenced, but nowhere on the original art the name Sam Riegel is mentioned. As much as critter community is nice and welcoming, this part of "CREDIT THIS OR CREDIT THAT" irritates me. IMHO, Credit is given where credit is due. This 3d model was made with learning purposes only, whereas the original art is being sold. Instead of commenting "GIVE CREDIT" comment "COOL ART OF SAM'S CHARACTER" or "GREAT CRITICAL ROLE ART". All that said, this is an amazing rendition of the original artwork of the character of critical role. As a critter, I love both this piece and the idea of other critter being so talented! Peace, a member of the wonderful critter family.
You need to make it clear that this is an interpretation of someone else’s character and credit them (Sam Reigel, from Critical Role).
As great as this is, it’s not actually “your character” so you should really credit Sam Reigel of Critical Role who created this character, and make it clear this is your interpretation of it, because you make it sound like it was all your idea.
Contingent99 is a small indie company, founded by Bundy Kim and Dahoon Lee. So far it’s only got two people on the list. During countless hours of experimentation and prototyping, these guys came up with a very interesting project Wizard of Legend. It looks like a mix of modern young adult fantasy novels, fast action, and beautiful visuals.
The developers describe it as a fast paced 2D dungeon crawler, where you assume the role of a powerful wizard. The action takes place in the kingdom of Lanova, where the Legendary Council of Magic holds a competition between qualified wizards. If the contestant manages to overcome all the trials, set forth by the Council, he will be granted the honor of joining the Council of Magic.
Basically, this is a 2D action adventure game, which is inspired by the classic games of SNES era. The game is centered around exploration, spell casting and hack and slash combat. The levels in this game are generated procedurally out of precrafted rooms. There are also bosses to fight, wizards to unlock and even a co-op mode!
Wizard of Legend is far from completion. The game will be released somewhere in winter next year. But even these early versions of the project demonstrate incredibly detail, fluid animation and beautiful world building. Can’t wait to see this project on Steam.