20 Commandments of Game Design from Arkane Studios
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
Leipzig DE   15, Feb — 18, Feb
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
Latest comments
by Mandy Rozana
2 days ago

Read online Punjab News in Punjabi. We cover all kind of topics such as sports, politics, Bollywood, Pollywood and soon. Visit once for breaking news. https://www.rozanaspokesman.com/epaper

Very impressive article Jake! You are very talented.

by Weston Mitchell⛏️🐭
2 days ago

nice article! i love seeing the breakdowns.

20 Commandments of Game Design from Arkane Studios
23 January, 2017
Game Informer has tons of new videos and articles on the upcoming Prey from Arkane Studios. They’ve even visited the team at Arkane Studios in Austin to talk to Prey’s creative director Raphael Colantonio and lead designer Ricardo Bare about 20 key design pillars behind Arkane’s games. Each pillar comes with the most appropriate illustration, so make sure to be attentive.  

Watch the video on the pillars of game design here.  

Here are the keys from Arkane Studios:

The screenshots were originally published on DTF. 


Leave a Reply

Be the First to Comment!