3DS Max 2018.4 Available
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by jhon perker
3 hours ago

The new features facial expression is very unique and the first launch in apple. I have used this expression, and I love to use this. this is very funny and look like the original. but sometimes it refuses to express then i prefer to go Apple Support Australia.

by Matthew
5 hours ago

You may want to credit Critical Role and Sam Riegel for the character creation.

by Admin
9 hours ago

hahaha, oh sorry, man we'll fix. is there a way we can actually contact him???

3DS Max 2018.4 Available
11 December, 2017
News

Autodesk has released 3DS Max 2018.4, the fourth update since the release in April 2017. The update brings fluid simulation tools to load and save presets including the addition of several built-in common fluid types, improvements to the UI, and more.

Improved usability for Max Fluids

3ds Max Fluids has been updated with usability improvements based on your feedback. As the simulation is being run, Max Fluids now displays the frame number, instead of the percentage of completion, as well as other information about the simulation from the output window. Other improvements include the ability to apply UVs to the output mesh, setting an initial simulation state, or removing unwanted time from the simulation.


Fluids Presets

3ds Max 2018.4 now includes fluid presets, making it easier to add fluid simulations to a scene. The included presets consider viscosity from a wide range of common fluid types, from thin liquids like water to thicker liquids like chocolate syrup, honey, and ketchup. Users can also create and save custom settings as presets to more quickly re-use desired fluids in other scenes.


VR engine updates to 3ds Max Interactive

You’ll notice improvements to 3ds Max Interactive, the VR engine added previously in the 3ds Max 2018.1 update.

  • A new Physical Light that includes support for IES profiles
  • Updated Live Link improves 3ds Max interoperability when using V-Ray
  • New environment properties that allow for custom tone mapping post effects
  • Updated Texture Manager with usability improvements, making it easier to sort and find textures in a project



Redesigned automation experience

3ds Max Batch has been redesigned to provide a simpler and more effective experience. It is now a true command line productivity tool, with logging and error reporting, it supports user-defined messages in the output, and allows users  to inject data in the automation process from the command line.

Autodesk 

More details can be found here. Over 100 bug fixes reported by user are listed in the release notes.

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