A Volumetric Rainbow Made in Unreal Engine 5

The project was made by Dan Shimmyo.

CG Artist and the developer of Saber Thing, a tech demo that allows you to wield a lightsaber in VR, Dan Shimmyo has demonstrated a beautiful new project. This time, the artist has managed to set up a volumetric rainbow using Unreal Engine 5 that looks absolutely outstanding and can appear and disappear depending on lighting conditions. 

You can check out more of Dan's amazing projects here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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