Their website does say that you can pay per image at $1 per image. I am in the opposite boat though. I could see this having a very significant effect on photogrammetry but I would need to process a few thousand images at a time which would not be very feasible with their current pricing model
To the developers. A very promising piece of software for a VFX supervisor like me. BUT, please reconsider your pricing tiers and introduce a per-image price. We are a pretty large facility, but I can only imagine needing about 1-10 images a month at the very most. It's like HDRI's - we buy them all the time, one at a time. They need to be individually billed so a producer can charge them against a particular job.
DevolverDigital & Sloclap have announced a new online game ABSOLVER, which will make you fight each other without guns.
Sloclap is an independent French studio founded in 2015 by gamedev veterans, who worked on Watch Dogs and the Ghost Recon series. Although this is their debut project, we may be sure that they will deliver something extraordinary. The team has actually been working on since May 2015, so the game has a lot to show.
According to the official description, in ABSOLVER players will act as a part of the elite corps of combatants fighting to maintain stability in the world. Gamers will learn new combat styles and attacks, and acquire better weapons, powers and armor. Battles are fully real-time. Action is very versatile. There are different types of attacks, dodges, feints and counters. Combat styles, weapons and even individual attack sequences are fully customisable. There are (PvE) and (PvP) modes.
The coolest thing about ABSOLVER is its amazing visual design. The characters look sort of like the models from Dishonored. Everyone is wearing cool masks and the environments looks absolutely gorgeous. Check out those amazing screenshots for inspiration.