Advanced Fishing Template for UE4
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
York US   26, Mar — 29, Mar
Boston US   28, Mar — 1, Apr
Anaheim US   29, Mar — 1, Apr
RALEIGH US   30, Mar — 1, Apr
Latest comments

This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Advanced Fishing Template for UE4
5 February, 2018
News

Advanced fishing template is a new Blueprinted template for Unreal Engine 4. Its a full project that gives you an ability to generate as many types of fishes as you want. What is more, you can customize the fish name, fish weight, fish rarity, fish mesh, fish image and fish cost easily.

The pack features casting animation, reeling up and reeling down animations as well, scaled with Epic skeleton. It comes with an ocean shader and ocean Blueprint, fully customizable.

Features:

  • A complete system for fishing
  • Casting, reeling up and reeling down animations
  • Fishing rod with absolutely realistic mechanics
  • Customizable Fish AI
  • Character movements with fishing rod
  • Several widgets, HUD UI, and showing bucket system.
  • Fully customizable ocean water shader
  • Fully Blueprinted

Number of Blueprints: 20

Number of Skeletal Meshes: 9

Number of Static Meshes: 2

Number of Animations: 4

Number of Materials: 16

Number of Textures: 32

Input: Gamepad, Keyboard, Mouse

Controls:

  • Cast = Shift + Left Mouse Button
  • Reeling Up = Left Mouse Button
  • Reeling Down = Right Mouse Button
  • Show Bucket = Tab Key

Get the pack

Comments

1
Leave a Reply

avatar
1 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
1 Comment authors
Afifa Abid Recent comment authors
Afifa Abid
Guest
Afifa Abid

Excellent work!