Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor
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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
A couple of years ago, Crytek revealed Cinebox or Film Engine, an animated movie creator for game developers working with Cryengine and for TV and movie producers that need a visualization engine for their products. Due to some limitations, Film Engine was just a concept, but that’s about to change. It is stated that Crytek is about to release this tool as standalone product.
Path of Vengeance, a trailer for an Xbox One game Ryse: Son of Rome created with early version of Film Engine:
Film Engine could only be used by those who had Cryengine, while presenting no use for others. It is said that Crytek has plans on unveiling working standalone verison of Film Engine during FMX 2016 on April 28th.
It is being developed for both Hollywood and game development industry. It enables content creators to generate from animated and photo-realistic ‘machinimas’ to Virtual Reality Experience, ranging from motion pictures to video games.
The Film Engine will team up with new AMD’s Radeon Pro Duo, so it can exploit all the power of AMD’s dual GPU rendering engine.