Efficient Character Rendering in UE4
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Latest comments
by Lewis Cowles
6 hours ago

Looks amazing

by Sam
11 hours ago

That's awesome

by empty
12 hours ago

rubbish. learn nothing.

Efficient Character Rendering in UE4
13 September, 2017

Sungwoo Lee has recently released a new shading pack for Unreal Engine 4. The project focuses on making character shadings more efficient and offer some ideas on real-time character creation. We’ve asked the artist a couple of questions to see if the new product is worth your time. 


These days, I was working on the hair shading, but I’m stuck at hair flowmap step. Unfortunately, I need to jump into another project in the next coming days, so I think it would be taking more time to finish.

I’n not sure when the hair shading will be finished. Therefore, I decided to release the shaders that I have now. The pack mainly contains Skin, Eye, Eye Occlusion, Tear-Line shaders.

The assets in this case are from here

Really appreciate people who provide such high-quality assets for free.

The Purpose

This shading pack is designed for making character shadings more efficient and offer some ideas of real-time character production. Generally speaking, it can’t reach extreme quality without your upgrade.

Preparing Assets

There are some differences between pre-rendering and real-time rendering assets. Especially, the hair and eyes. In this case, we ignore the hair. After loading downloaded meshes, I replaced eyeball mesh and added eye occlusion mesh and tear-line mesh.

The eye occlusion mesh provides fake eyelid shadow and occlusion shadow for eyes, this is the key to making the eyes look more natural. The tear-line mesh blends eye and eyelid more natural and it also provides the wet effect.

Note: When you are looking at the eye occlusion shader, please check the UV of this mesh.It will help you understand why I did it this way.


I have written descriptions for all parameter nodes, I hope they are easy enough for you.

Sungwoo Lee, 3D Environment Artist

Get the pack


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3 Comments on "Efficient Character Rendering in UE4"

happy wheels</a
happy wheels</a

Thanks for sharing this helpful article.


Pls send tutorial or work folder