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Exclusive: Developers of 1930s-Style FPS Mouse on Art Style, Unity & Violence in Games

80 Level sat down with Fumi Games' Mateusz Michalak and Maciej Krzemień, who discussed Mouse's recent gameplay trailer, explained why they chose the Unity engine, elaborated on the game's rubber hose art style, and shared their opinion on violence in video games.

Fumi Games

Apr 24, 2024

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See How Unity Helped to Bring Cookie Cutter's Unique Hand-Drawn World to Life

Learn how switching to Unity 2022 LTS and having the opportunity to work with Unity's 2D lighting system helped to build such an immersive world. 

Terri Mills

Feb 27, 2024

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Level Design in Star Wars Jedi Survivor

Respawn Entertainment's Simon Isacsson Andersen shared a behind-the-scenes look at Star Wars Jedi: Survivor and spoke about the team's approach to level design in the game.

Simon Isacsson Andersen

Jan 26, 2024

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Bridging the Global Talent Gap in Game Development with Virtual Production Tools

If geographical constraints are a challenge you face during the process of game development, make sure to check out Animus, Remāngu's virtual production tools, which will help you set up seamless remote work for developers and artists.

The Remāngu Team

Jan 22, 2024

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Level Design of PowerWash Simulator

FuturLab's Dan Chequer told us about the level design of PowerWash Simulator, the balance of realism and fun, catering to players' love for parkour, and the game’s success.

Dan Chequer

Jan 22, 2024

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Creating an Adorable Relaxing Simulator Game in Unreal Engine

Slava Korolev told us more about Monterona, a simulator game where you build cute Italian neighborhoods, sharing details about the inspiration behind it, the reasons why UE was chosen for the project, delving into gameplay mechanics, and discussing future plans.

Slava Korolev

Jan 11, 2024

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Creating a Story-Driven RPG With Mature Stories in Unreal Engine

Fool's Theory told us more about their upcoming game, The Thaumaturge, delving into the technical side of the project, sharing how the game was created in Unreal Engine, and detailing the team's approach to designing environments and building characters.

Fool's Theory

Dec 20, 2023

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This Is How You Create a PvP Top-Down Zombie Shooter in Unreal Engine

Andrey Tishenko told us more about Zombie Raid, the challenges faced during the game creation, and detailed how their team approached and developed the isometric look, explosions, and the ballistic system.

Andrey Tishenko

Dec 12, 2023

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Developers on How Unreal Engine Helps Create Outstanding Experiences

Take a look at these inspiring stories from game developers and studios showing why and how they used Unreal Engine for games, movies, and interactive ventures.

Gloria Levine

Dec 11, 2023

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