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Amazing work! What plugin for Maya are you referring to for the haircards?
Good but the Pattern of the foam doesn't change, very disturbing.
Game Dev Unchained: Unity Community Management With Blaine Pascu
2 August, 2017
Blaine Pascu, the newest guest Game Dev Unchained, is a community manager at Unity. He has been part of Unity when there was only 30 people in the San Francisco office and now has grown over 1000 employees in 3 short years. He drops some sage advice with Brandon Pham and Larry Charles on how best to manage social networking and talks about democratizing game development.
Source: Game Dev Unchained