Zhouli Tan shared an extensive breakdown of the sculpting workflow, recommended useful brushes that you can use in ZBrush, and talked about studying at Gnomon.
Andrew Czarnietzki told us about designing Curved Space, a game that combines both 2D and 3D looks, discussed the game industry, and gave some advice to aspiring game developers.
Todor Vladev explains how the 669-feet-tall cocoon-shaped educational facility was recreated in 3D, talks about the challenges of working on the composition and choosing the lighting setup that creates the right mood and makes the centerpiece truly stand out.
Michael Cox explains how the mysterious lonely treehouse on a cliff was designed, gives a detailed explanation of how materials and assets for the scene were created, and shares some great tips on designing environments in 3D.
A Senior Concept Designer at CD Projekt Red Ben Andrews walked us through the workflow behind weapons and vehicles from Cyberpunk 2077 and discussed the sources of inspiration for high-tech machines present in the game.
Walter Torezan Junior presents Vintage Prop 101: in a detailed breakdown, the artist explains how the initial shape of the antique phone was modeled, talks about how you can use Substance Painter to create smaller details of the props instead of only using it for texturing, and shares some great tutorials on Blender.
Stephane Quillet talked about making a landscape in Houdini, setting up a realistic river, and the information the artist learned at Rebelway.
Aleksey Svischev has talked about designing characters for a canceled game Voices, shared the workflow in ZBrush, and explained how to combine realistic and stylized looks.
Silke Van Der Smissen shared an extensive breakdown of the Stylized Medieval Village project, showed us the Unreal workflow, and explained how it is possible to create a good-looking environment on a time constraint.
- 1Google's New Approach to Image Super-Resolution
- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
- 680 Level Ratings: Best YouTube Channels With Unreal Engine Tutorials
A New AI-Tool That Will Change Movie Dubbing ForeverAll I have now is motion picture, sound and my brain screaming at me t...·
Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
Riot Games Releases An Album of Copyright-Free Lo-Fi MusicThanks a lot for sharing, it's a really really great set of music...·
80 Level Ratings: Best YouTube Channels With Unreal Engine TutorialsLeaving out PrismaticaDev seems like a great omission to this list. Su...·
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