Isle Towers: A Stunning Prototype by 6 Developers
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by Tomasz Wikliński
2 hours ago

Great stuff. And many thanks for those tuts by Jason! They helped me a lot.

Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

Isle Towers: A Stunning Prototype by 6 Developers
14 March, 2019

Here is something stunning: have a look at this game prototype codenamed Isle Towers made by 6 developers!

“A game prototype made by 6 core developers over the course of 12 months. We sought out to create a fantastical world full of mysteries and wonders for players to explore and build, together.”

Yeah, you’ve heard us right: it took just 6 developers and 12 months to set up this awesomeness. For now, it is just a prototype, but we’re sure that excited people will convince the team to build a full game.

You can follow this link to learn more about the project, but their page is down as of this moments. Let’s discuss the prototype in the comments below.

Landscape Auto Material by VEA Games is a flexible auto-painting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

All future updates are included and will be available for download as soon as they are released.

Check the full feature list

Contact VEA Games


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