Linekong Interactive to open its first US office
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Latest comments
by Admin
1 hours ago

Sorry guys, missed this. We'll credit the artist, sorry!

by Nadav Hekselman
3 hours ago

Looks beautiful. Thank you for the information.

by Vaidas
7 hours ago

Technically, the artist needs to (and does) credit the author of the artwork he referenced and only mention what and where from the character is. Given that, this is a 3d/gaming/technical thingie-ma-jibs website that does not (and probably shouldn't really) reflect on the circumstance of the character itself, but concentrate on creation and techniques used in creation. The name of the character is referenced, but nowhere on the original art the name Sam Riegel is mentioned. As much as critter community is nice and welcoming, this part of "CREDIT THIS OR CREDIT THAT" irritates me. IMHO, Credit is given where credit is due. This 3d model was made with learning purposes only, whereas the original art is being sold. Instead of commenting "GIVE CREDIT" comment "COOL ART OF SAM'S CHARACTER" or "GREAT CRITICAL ROLE ART". All that said, this is an amazing rendition of the original artwork of the character of critical role. As a critter, I love both this piece and the idea of other critter being so talented! Peace, a member of the wonderful critter family.

Linekong Interactive to open its first US office
2 February, 2016
News

Chinese mobile gaming company Linekong Interactive is planning to invest $20 million in a new subsidiary in North America.

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US subsidiary will be based in Burlingame, California and the company has already hired 25 employees.

A lot of Chinese companies headed to the U.S. in 2015. They are still coming. But I think it will pause for a while because the game market in Asia has cooled a bit. I do believe they will come to the West and take the business more seriously. The early companies learned a lot. But those that are 100 percent dedicated are the ones that we will see in the next wave.

Roy Liu, general manager of Linekong US

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We are really thinking about expanding to the global markets, not only by having a team here but also doing the R&D to create the content for the global market. The $20 million will be for us to build a team in the Bay Area, but also to work with other partners.

We are really thinking about expanding to the global markets, not only by having a team here but also doing the R&D to create the content for the global market. The $20 million will be for us to build a team in the Bay Area, but also to work with other partners.

Roy Liu, general manager of Linekong US

Linekong was founded in 2007. It’s main releases include such games as Bad Jokes, Excalibur, Empresses in the Palace, Blade Of God, Sword Of Heaven, Daybreak and many other games.

source: venturebeat.com

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