Materials Mentorship From Josh Lynch
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Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
3 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
3 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

Materials Mentorship From Josh Lynch
5 September, 2016

Be sure to check out this thread on Polycount this month. Our contributor and master game artist Josh Lynch is holding a mentorship program among Brandon Brown, Tristan Meere  and Ryan Dziurgot. These guys are going to build amazing materials with modern tools, used in AAA-game development pipelines. Josh is going to oversee the whole thing and help them out with precise advice. Great initiative!

materials_mentorship_banner_september (1)

Over the month of September I am running a “Materials Mentorship” program through Patreon. The main goal of the mentorship is for the artist to create one or two materials over the course of a month with tools currently used in AAA production pipelines. The materials will be created referencing real life sources, as well, the focus will be on material definition, overall readability balance, and presentation. These three artist will be posting their WIP images and discussing their process in this thread and I am really excited to see their progress take place over the coming weeks.


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