MaxToBlender Available
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7, Mar — 12, Jun
Breda NL   23, Apr — 26, Apr
24, Apr — 27, Apr
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Los Angeles US   10, May — 11, May
Latest comments
by Cgiles
9 hours ago

Alt click on a node connection automatically disconnect it from the other nodes. And there is some nodes which can be easily summoned by pressing a key and clicking at the same time. Like B+click will place a branch, and S+click a sequence.

by manictaylorj@gmail.com
14 hours ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
1 days ago

check my website for the latest tips - always updating with new content!

MaxToBlender Available
2 June, 2017
News
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks. The creators of MaxToC4D, MaxToMaya, MaxToModo and C4DtoMax found a way to solve common import/export problems automatically. It can also convert scenes with V-Ray materials into Blender “similar” materials and settings. 

Features

  • Transfer scene from 3DsMAX to Blender with 2 clicks;
  • Vray-to-Cycles: Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed);
  • Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render;
  • Fast make Blender library from 3DsMax models;
  • Expand your workflow.

 

Get the tool for $29 (instead of $49 normal price)

via cgpress.org

Source: 3dtoall.com
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1 Comment on "MaxToBlender Available"

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Levi
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Levi

Too bad I need max to do that. I mean I still can’t open fbx version 7500 with blender without installing max or maya.
UE4 for the resque tho. 😀

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