MaxToBlender Available
Events
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Moscow RU   16, Oct — 18, Oct
Helsinki FI   17, Oct — 25, Oct
Minsk BY   17, Oct — 19, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Latest comments
by Thomas Guillemot
2 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
7 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

by Kelvin Hubbert
9 hours ago

When are you guys going to make God of War 5?

MaxToBlender Available
2 June, 2017
News
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks. The creators of MaxToC4D, MaxToMaya, MaxToModo and C4DtoMax found a way to solve common import/export problems automatically. It can also convert scenes with V-Ray materials into Blender “similar” materials and settings. 

Features

  • Transfer scene from 3DsMAX to Blender with 2 clicks;
  • Vray-to-Cycles: Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed);
  • Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render;
  • Fast make Blender library from 3DsMax models;
  • Expand your workflow.

 

Get the tool for $29 (instead of $49 normal price)

via cgpress.org

Source: 3dtoall.com
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1 Comment on "MaxToBlender Available"

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Levi
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Levi

Too bad I need max to do that. I mean I still can’t open fbx version 7500 with blender without installing max or maya.
UE4 for the resque tho. 😀

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