Alt click on a node connection automatically disconnect it from the other nodes. And there is some nodes which can be easily summoned by pressing a key and clicking at the same time. Like B+click will place a branch, and S+click a sequence.
If you're willing to compile it, Aseprite is a great option as well.
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MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks. The creators of MaxToC4D, MaxToMaya, MaxToModo and C4DtoMax found a way to solve common import/export problems automatically. It can also convert scenes with V-Ray materials into Blender “similar” materials and settings.
- Transfer scene from 3DsMAX to Blender with 2 clicks;
- Vray-to-Cycles: Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed);
- Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render;
- Fast make Blender library from 3DsMax models;
- Expand your workflow.