Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.
Quixel has just released a high-quality collection of surfaces and assets including sand, soil, gravel, stones, boulders, rock formations, stumps, and branches created from real-world scan data on Unreal Marketplace. This is everything you need to generate a harsh and unforgiving desert landscape. The assets, surfaces, and atlases presented in the pack are ready to scatter, paint, landscape, or manually place for complete control. You will also get multiple LODs for each 3D asset.
All textures are provided in 4096×4096 resolution and include:
Physically Based Rendering (PBR): Yes
Texture size: Up to 4K
Number of Meshes: 31
Number of Materials and Material Instances: 10 Materials, 33 Instances
Number of Textures: 122