Mesh Tool for UE4
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Mesh Tool for UE4
24 January, 2018
News

Have a look at useful mesh editor for Unreal Engine called Mesh Tool that will help you edit assets, and prototype props and levels in Unreal Editor.

The tool will help you:

  • Adjust exiting static meshes (fine tune mesh, make variation, fix mesh issues)
  • Block out level with static meshes
  • Prototype low poly mesh assets
  • Work on game-ready meshes directly, not introducing proprietary mesh format

 

Features:

 Select & Transform

  • Vertex/Edge/Face/Object Mode
  • Select/Translate/Rotate/Scale elements
  • Vertex Snap
  • Delta Transform
  • Marquee Select (Add or Subtract Mode)
  • Marquee Select Ignore Backfaces or Occluded Elements
  • Select Coplanar Faces
  • Select Connected Parallel Edges
  • Select Linked Elements
  • Select Border Edges
  • Select By Material/By Smoothing Group
  • Convert Selection between Vertex/Edge/Face
  • Show/Hide Transform Widget
  • Customizable Transform Widget Pivot
  • Focus on Selected Element or Editing Mesh
  • Toggle Vertices/Edges/Backface Edges Display
  • Hide Selection Display
  • Customizable Vertex/Edge/Face Display Options

Vertex Op

  • Create Face from Selected Vertices
  • Delete Orphan Vertices
  • Collapse/Weld Vertices
  • Align Vertices
  • Set as Ruler

Edge Op

  • Split Edge
  • Turn Edge
  • Bridge Edges
  • Extrude Edges

Face Op

  • Draw Quad on Customizable Draw Plane
  • Flip Faces Normal
  • Extrude Face
  • Inset Face
  • Delete Face
  • Delete Invalid Faces
  • Duplicate Faces
  • Separate Faces
  • Assign Smoothing Groups
  • Assign Material to Individual Faces

Texture Map (UV) Op

  • Planar(Wall/Floor)/Box/Fit Mapping
  • Pan/Rotate/Scale/Flip UV

Object Op

  • Flip All Faces Normal
  • Weld All Vertices
  • Recompute Normal
  • Insert Primitive
  • Hide/Show Other Actors
  • Auto UV

Mesh Op

  • Save/Duplicate/Browse to Current Editing Static Mesh

Buy the tool for $50

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