Mesh Tool for UE4
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Latest comments
by milesmsith Smith
1 hours ago

Thank you so much for this. I was into this https://akinator.ooo/ issue and tired to tinker around to check if its possible but couldnt get it done. Now that i have seen the way you did it, thanks guys with regards

by Charlotte Delannoy
17 hours ago

Thanks a lot ! Did you give some masterclass of something ?

by Hun Young Ha
19 hours ago

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

Mesh Tool for UE4
24 January, 2018
News

Have a look at useful mesh editor for Unreal Engine called Mesh Tool that will help you edit assets, and prototype props and levels in Unreal Editor.

The tool will help you:

  • Adjust exiting static meshes (fine tune mesh, make variation, fix mesh issues)
  • Block out level with static meshes
  • Prototype low poly mesh assets
  • Work on game-ready meshes directly, not introducing proprietary mesh format

 

Features:

 Select & Transform

  • Vertex/Edge/Face/Object Mode
  • Select/Translate/Rotate/Scale elements
  • Vertex Snap
  • Delta Transform
  • Marquee Select (Add or Subtract Mode)
  • Marquee Select Ignore Backfaces or Occluded Elements
  • Select Coplanar Faces
  • Select Connected Parallel Edges
  • Select Linked Elements
  • Select Border Edges
  • Select By Material/By Smoothing Group
  • Convert Selection between Vertex/Edge/Face
  • Show/Hide Transform Widget
  • Customizable Transform Widget Pivot
  • Focus on Selected Element or Editing Mesh
  • Toggle Vertices/Edges/Backface Edges Display
  • Hide Selection Display
  • Customizable Vertex/Edge/Face Display Options

Vertex Op

  • Create Face from Selected Vertices
  • Delete Orphan Vertices
  • Collapse/Weld Vertices
  • Align Vertices
  • Set as Ruler

Edge Op

  • Split Edge
  • Turn Edge
  • Bridge Edges
  • Extrude Edges

Face Op

  • Draw Quad on Customizable Draw Plane
  • Flip Faces Normal
  • Extrude Face
  • Inset Face
  • Delete Face
  • Delete Invalid Faces
  • Duplicate Faces
  • Separate Faces
  • Assign Smoothing Groups
  • Assign Material to Individual Faces

Texture Map (UV) Op

  • Planar(Wall/Floor)/Box/Fit Mapping
  • Pan/Rotate/Scale/Flip UV

Object Op

  • Flip All Faces Normal
  • Weld All Vertices
  • Recompute Normal
  • Insert Primitive
  • Hide/Show Other Actors
  • Auto UV

Mesh Op

  • Save/Duplicate/Browse to Current Editing Static Mesh

Buy the tool for $50

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red fishi

great plugin.