Nuke 11.2 Released
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Latest comments

I feel like you can shoot this after printing it out...

by Oneiros
49 min ago

And yes, these video are made using the standard unity pipeline but we will release soon also the HDRP version. Stay tuned!

by Oneiros
54 min ago

Hi khiree.taylan, the projects could run in multiplatform. The graphics showed in these videos are made using a gtx 1070 but soon we will release also the mobile version :)

Nuke 11.2 Released
19 July, 2018
News

Foundry has revealed the next update for its Nuke. The new version brings an updated UI for adding nodes and parameters, improvements to the deep compositing toolset, a speed boost for the Smart Vector toolset, and more. 


Updated UI for adding nodes and parameters

Nuke 11.2 includes updates to the UI, dramatically speeding up tasks artists do multiple times a day. We’ve made a raft of improvements to the tab menu, making it faster to find and add nodes to a script, including an improved search that enables artists to find any node with three or fewer characters, and the ability to favorite commonly used nodes. Great for adding user knobs to LiveGroups and Gizmos, we’ve created a new interface allowing you to drag parameters between nodes, reducing the clicks needed to add a knob from an average of 7 to just 3.

Deep compositing toolset improvements (image)

Deep compositing toolset improvements

Nuke now has a new API for deep compositing which manages memory more efficiently, resulting in 1.5x faster processing in our tests, with more improvement possible on larger scripts. Performance improvements vary by project and set up: see the release notes for more details on making the most of this update.  In addition to the new API, we’ve made a number bug fixes and improvements to the deep compositing tools, including updates to the DeepExpression node and the ability to use Nuke’s metadata nodes within a deep stream.

Faster Smart Vector toolset with new mask input

The Smart Vector Toolset has received further updates, opening up new workflows and extending the use cases for the toolset. Smart Vector and Vector Distort have been optimized for the GPU, allowing users to generate Smart Vectors on the fly and preview the result without needing to render the vectors.  Previously, occluding objects would impact motion vectors and influence the distort result. Now, you can set a mask input for motion which the Smart Vector toolset will ignore when warping the applied paint or texture, removing the manual clean-up work that was needed in these cases.



Nuke Studio improved project panel

Artists managing projects in Nuke Studio receive a huge boost from a collection of enhancements that make it easier to organize, manage and navigate. This feature also brings new functionality to the spreadsheet and the timeline.

Foundry

You can get more details here

Source: foundry.com

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