Guys! We need "Favorites" tab here on 80.lv
My motivation wasn't to knock Cem, not as a person nor as a developer. As I said, "this is cool, no doubt about that". I was sharing my personal opinion about the price-point for a material that is so expensive (performance-wise), and pointing out the fact that the same look can be achieved for cheaper (both performance and wallet-wise). I personally find it hard to budget 10s of dollars for a single material, a single effect, etc., but that's me. Other people have money pouring out of their ears and can afford to play like that. The internet is getting less friendly as far as opening dialogues like this. People should be able to have opinions and share them, debate them, without being told to hush up and move along. I hope others buy and use this asset- I'd be curious to see how it stacks up to alternatives out there (again, as I said "I love options"). As far as making my own assets and releasing articles here? It's in the works. And if somebody came along and started a dialogue about issues, opinions they had, or whatever- I would be happy to engage them!
The amazing 3d character creator Jon Troy Nickel has recently shared his amazing sculpture of a great Ork from Warcraft: The Beginning!
Jon Troy Nickel is a master sculpture, who does a lot of amazing projects and runs his own shop, where you can buy unique 3d sculptures. This particular model is based off character designs for Warcraft: The Beginning provided by Blizzard, ILM and Legendary Pictures.
Here’s a little description from the man himself.
I sculpted this figure based off the 1:1 scale Orgrim statue Weta had previously sculpted. I sculpted this figure from scratch although a low poly base model which I used for the proportion reference was supplied by Legendary.
Sometimes its much faster to do that, than take a film asset and ‘make it work’.
I may try to take some more images and upload those, such as hand / glove details / boot details and so on. There is so much going on in each of these characters!!
The Doomhammer was sculpted by Gary Hunt. The rocky base was sculpted by Layna Lazar. The warcraft plinth was modelled by James Doyle. If you’re interested in Jon’s works, check out our recent interview with the man. He’s got a lot to share.