Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Epic Games has just updated all the character assets currently available to include animation Blueprints.
This way it makes it easier to implement and utilize these characters in your UE4 projects. To demonstrate how to get started with these new assets, Lead Animator Jay Hosfelt did a series of streams dedicated to work in animation Blueprints. He’ll walk you through retargeting animations, adding a strafe locomotion system and blendspaces, utilizing sync markers, creating additive animation and more!