Very nice advice for Beginners....Really Helpful...Thanks....
The link under texturing is broken, here is the correct link. http://docs.cryengine.com/display/SDKDOC2/Ambient+Occlusion+and+Normal+map+bake+using+Xnormal
Epic Games has just updated all the character assets currently available to include animation Blueprints.
This way it makes it easier to implement and utilize these characters in your UE4 projects. To demonstrate how to get started with these new assets, Lead Animator Jay Hosfelt did a series of streams dedicated to work in animation Blueprints. He’ll walk you through retargeting animations, adding a strafe locomotion system and blendspaces, utilizing sync markers, creating additive animation and more!