Portfolio Tips for Aspiring Character Artists
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If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
11 hours ago

this will be just perfect for my scene

awesome

Portfolio Tips for Aspiring Character Artists
3 July, 2017
News

A hiring manager, industry veteran and portfolio reviewer  has shared eight tips on building a proper portfolio for Character Artist. 

1. Post a link to your portfolio in your job application. No portfolio = no job.

2. No game art in your portfolio is an instant pass for me. Even if you’re the best sculptor ever, that’s only 33% of the job.

3. For the love of god, no demo reels for character artists. 80% of the time is a model showing weird angles and slowly rotating to dubstep

4. Seriously, no demo reel. Take multiple shots of your character in nice, then neutral lighting, with a model/material breakdown.

5. Less is more. Learn to self-edit and be consistent with the type of work you are showing. 3 good characters are better than 8 okay ones.

6. Show me what you got. Art first and second. Resume third. No one needs to know what your hobbies are, they’re irrelevant to the job.

7. Research the job you are applying for. Make sure your portfolio contains work relevant to the position.

8. Use @ArtStationHQ to host your portfolio. It’s cheap, standardized, widely common in the industry, searchable, clean, and easy to use.

Don’t forget to read our interview with the artist here

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