I am very impressed! It is easy to see you are on your way to a well-deserved wonderful future.
An absolutely great read, thank you for this. Really lays a foundation on how to go about the learning process.
Hi Matthew and Mr VFX, I’m currently researching this topic of decomposing images into shading and reflectance layers. I would love to learn about what you are trying to use this for to learn more about applications for this technology.
William Vaughan has recently released his Pushing Points Topology Workbook which is a 125-page guide to the basics of SubD topology. The digital book comes with 60+ exercises, tons of tips and tricks, and useful techniques to help you get started.
There are over sixty exercises packed with loads of tips, tricks, and techniques designed to teach you how to manage the topology of your meshes.
Throughout the book, you will also find many images of wireframe rendered assets and their topology that you can study for reference.
This book doesn’t show you how to build a car, character or creature. Instead, it teaches you the foundation of SubD topology, so you can construct ANY SubD asset with clean polygon flow.
Download the Topology Workbook today.
You can find more details on the book here.