Ray Tracing in Minecraft
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3 hours ago

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Ray Tracing in Minecraft
7 May, 2019

What if Minecraft supported ray tracing? It actually happened! Check out these videos of the game by umsoea with a new amazing look.

All the settings here are maxed out and the game uses custom textures. The author pointed out that frame rate is below 30 but with normal graphics settings and without recording the build is playable with up to 50-70 fps.

The game is running on a GTX 970 with an i7 4790k and 16GB DDR3 RAM.

This custom build includes:

  • Fully Path traced Global Illumination (with infinite bounces)
  • Fully Raytraced reflections (+roughness)
  • Glass Block refractions
  • Support for PBR textures

Sadly, you can’t download it for free as it’s an experimental version, but there’s a way to get it: you can Sonic Ether’s work on Patreon (Gold Rank supporters have access to his experimental library of shaders).

Abandoned Post Apoc Apartment Game Props by Dekogon is a bundle of high-quality assets and includes all meshes, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Additionally includes RAW files (Obj, Fbx, and Textures) for use in other engines or software.

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Thomas Otte
Thomas Otte

It’s Ray pathing not Ray tracing. Please update your article with accurate information.


Its path tracing please update this comment with accurate information.

Thomas Otte
Thomas Otte

Yes sorry. Path tracing. LoL


Path tracing is a form of ray tracing, and the distinction is not relevant to the average reader of an article like this in any case.