What if Minecraft supported ray tracing? It actually happened!
What if Minecraft supported ray tracing? It actually happened! Check out these videos of the game by umsoea with a new amazing look.
All the settings here are maxed out and the game uses custom textures. The author pointed out that frame rate is below 30 but with normal graphics settings and without recording the build is playable with up to 50-70 fps.
The game is running on a GTX 970 with an i7 4790k and 16GB DDR3 RAM.
This custom build includes:
- Fully Path traced Global Illumination (with infinite bounces)
- Fully Raytraced reflections (+roughness)
- Glass Block refractions
- Support for PBR textures
Sadly, you can’t download it for free as it’s an experimental version, but there’s a way to get it: you can Sonic Ether’s work on Patreon (Gold Rank supporters have access to his experimental library of shaders).