I love this. I'm super jealous. Now I need to up my game. Kinda want to do my own Samus now... ...and learn how to type. lol. Hope this clears up what I was trying to say the first time.
I love this. I super jealous. Now I need to up me game. Kinda want to do my own Samus now.
James Horn has recently posted a breakdown of his Wolfenstein submarine fan art created in Unreal Engine 4. The breakdown comes with tons of tips and tricks on blockout, modularity, texture work, lighting and other aspects of production. Let’s dive into studying it.
Here are the final results:
The breakdown was originally published on ArtStation.