Recreating Wolfenstein Submarines in UE4
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Latest comments

astounding work there - hope someone important notices! I'm just jrpg fan. . . somebody needs to hire you!

by Sir Charles
4 hours ago

Yasss you guys rule so much LOVE please do the next part!!!

by Angelin
12 hours ago

With HDRP now I think Unity has the best redering engine out there

Recreating Wolfenstein Submarines in UE4
30 October, 2017
News

James Horn has recently posted a breakdown of his Wolfenstein submarine fan art created in Unreal Engine 4. The breakdown comes with tons of tips and tricks on blockout, modularity, texture work, lighting and other aspects of production. Let’s dive into studying it. 

Here are the final results: 

You can also get a free PDF with the breakdown here and the final scene there

The breakdown was originally published on ArtStation

Source: ArtStation

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