Star Wars fans will rethink X-Wing in Unity
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by brtt
9 hours ago

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by Jamie Gibson
23 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

Star Wars fans will rethink X-Wing in Unity
29 December, 2016
News
A team of Star Wars fans is working on their own version of classic space combat sim X-Wing using the Unity Engine.

First of all, XWVM is a mod to the original Star Wars: X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. So it’s not a new standalone game. The team is aiming at rebuilding the game engine with newer technologies that allow it to run and make use of the latest hardware and improvements in gaming hardware.

It is also worth nothing that this project will require the original Star Wars: X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). Well, it would be hard to use any copyrighted material. All game resource files are loaded from the player’s copy of the original game, or are new additions from the team, where the original assets are somewhat inadequate.

The XWVM community mod of 1993’s Star Wars: X-Wing will replace the good old executable file for DOS or Windows. You can follow the project on ModDB.com, or on gog.com.

Author: Artyom Sergeev
Source: XWVM

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