Star Wars fans will rethink X-Wing in Unity
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
7, Mar — 1, Jun
Latest comments

you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. btw spi released

by Rathan kumar.Muthyam
18 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Star Wars fans will rethink X-Wing in Unity
29 December, 2016
A team of Star Wars fans is working on their own version of classic space combat sim X-Wing using the Unity Engine.

First of all, XWVM is a mod to the original Star Wars: X-Wing game from Lucas Arts and Totally Games by Larry Holland and Edward Kilham. So it’s not a new standalone game. The team is aiming at rebuilding the game engine with newer technologies that allow it to run and make use of the latest hardware and improvements in gaming hardware.

It is also worth nothing that this project will require the original Star Wars: X-Wing game, or have the GOG or Steam versions of X-Wing Special Edition (either the 1993 floppy, the 1994 CD, and/or 1998 Windows edition). Well, it would be hard to use any copyrighted material. All game resource files are loaded from the player’s copy of the original game, or are new additions from the team, where the original assets are somewhat inadequate.

The XWVM community mod of 1993’s Star Wars: X-Wing will replace the good old executable file for DOS or Windows. You can follow the project on, or on

Author: Artyom Sergeev
Source: XWVM

Leave a Reply

Be the First to Comment!