That is really a great thing for us all. http://fewhacks.com/
I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.
That was extremely helpful! Thank you!
Hum3D has launched a new art challenge for the best car in post-apocalyptic style. Build zombie survival vehicles or something from the Mad Max universe – no limits for your creativity.
Everything is as usual: you have to create a car 3d model, put it into a 3D environment and make a beautiful render. Primarily we will pay attention to the visual component of your works, but this is not all that you need to win. The idea of the work is also very important for us, as well as its presentation, complicacy (both of the model and of the scene) and quality of performance.