hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
Hum3D has launched a new art challenge for the best car in post-apocalyptic style. Build zombie survival vehicles or something from the Mad Max universe – no limits for your creativity.
Everything is as usual: you have to create a car 3d model, put it into a 3D environment and make a beautiful render. Primarily we will pay attention to the visual component of your works, but this is not all that you need to win. The idea of the work is also very important for us, as well as its presentation, complicacy (both of the model and of the scene) and quality of performance.