Fuck off, Ad. It cost $$$$$$$
Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.
Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.
Take-Two Interactive’s fiscal 2019 was all about Red Dead Redemption 2, and it appears that the game has shipped an amazing 24 million units according to the team’s report. The Red Dead train has slowed down as the previous quarter ended with 23 million shipped, but that’s still one impressive result.
For the full year, revenue is said to be up 49% to $2.67 billion, with net income rising 92% to $333.84 million. Total net bookings are said to be up 47% to a new Take-Two record of $2.93 billion. As for the fourth quarter alone, revenue increased by 20% to $539.01 million.
“We’re very excited about where Red Dead Online is going,” Take-Two chairman and CEO Strauss Zelnick told GamesIndustry.biz. “It’s coming out of Beta this quarter, and we have content drops coming. Our experience has been that momentum always picks up. At this stage at the launch of Grand Theft Auto Online, compared to Red Dead Online, we are well ahead of where we were. It’s performing well indeed.”
“As for Red Dead 2 itself, the game, we haven’t dropped the wholesale price and we’ve sold another million units. It’s vastly better than our expectations. It’s tied with Grand Theft Auto V with a 97 Metacritic score, so we’re thrilled.”
What is more, the team pointed out the “outstanding performance” of NBA 2K, and better-than-expected numbers for Grand Theft Auto Online and Grand Theft Auto V. NBA 2K19 has shipped more than 9 million units (matching the sales figures NBA 2K18).
Also, Take-Two states that Civilization VI “significantly outperformed expectations due to the popularity of the Nintendo Switch SKU and the title’s expansion packs.”
As for the new fiscal year, Take-Two wants net revenue between $2.7 billion and $2.8 billion.