Technically, the artist needs to (and does) credit the author of the artwork he referenced and only mention what and where from the character is. Given that, this is a 3d/gaming/technical thingie-ma-jibs website that does not (and probably shouldn't really) reflect on the circumstance of the character itself, but concentrate on creation and techniques used in creation. The name of the character is referenced, but nowhere on the original art the name Sam Riegel is mentioned. As much as critter community is nice and welcoming, this part of "CREDIT THIS OR CREDIT THAT" irritates me. IMHO, Credit is given where credit is due. This 3d model was made with learning purposes only, whereas the original art is being sold. Instead of commenting "GIVE CREDIT" comment "COOL ART OF SAM'S CHARACTER" or "GREAT CRITICAL ROLE ART". All that said, this is an amazing rendition of the original artwork of the character of critical role. As a critter, I love both this piece and the idea of other critter being so talented! Peace, a member of the wonderful critter family.
You need to make it clear that this is an interpretation of someone else’s character and credit them (Sam Reigel, from Critical Role).
As great as this is, it’s not actually “your character” so you should really credit Sam Reigel of Critical Role who created this character, and make it clear this is your interpretation of it, because you make it sound like it was all your idea.
The founder of Texturing.xyz Jeremy Celeste has presented Despecular – a tool/filter for removing indirect specular reflection on skin. The tool mimics the effect of a cross polarized technique using a single image on human skin.
Companies with a scanning system using bounced lights that produce an even lighting on the subject are said to benefit from the solution.
As POC in this video, I choosed the Emily 2 project’s images, with cross polarized and unpolarized images to compare Despecular tool vs true cross polarized images.
The tool also works really well on unwrapped face images from a scanning software such as Agisoft Photoscan or Reality capture.
Nuke allows batch processing using same or different settings, also a real time preview for adjusting the weight slider as desired.