Currently, all the files from this VFX are available for download! And you can even use them in your games.
I have finally released all source files for my The Great Transmutator contest entry and it is all absolutely free for both personal and commercial use! I mean, it is redistributed under Beer License meaning that you are obliged to buy me a beer if you will ever get a chance to do so.
Here is a short list of things you could potentially learn from it (it is all Unity3d stuff):
▪ How to create custom Shuriken modules
▪ How to grab some data from particle system and use it to displace mesh of another object
▪ How to use Custom Data module in your shader
▪ How to create point and mesh particle attractors
▪ How to straighten a banana while maintaining its curvature
▪ And much, much more!
You can grab the whole project here. You will need Unity 5.6.0f3 or later in order to launch it. I added some comments here and there so I hope the learning process won’t be terrible. Just bare in mind that this was all made for a contest so make sure that you properly profile it and optimise before
What are you waiting for? This is an amazing opportunity to have a look at some really cool VFX production details. And buy this man a beer. Like a case of very good beer. Maybe some stuff from the brewery. Like that bitter IPA stuff.