I've never heard of isolating the green channel of the normal map and using it as a paint layer. What effect does that create exactly?
WARNING They dont listen to their users as much as they like to say they do. Check their forums. Plenty of requests go unanswered. Their "To Do" list has been outdated. They lack staple features such as a Text Tool, Adjustment Layers, Channels, Layer Styling, Proper Cropping. Paintstorm cant even resize a photo correctly (It will always leave a border when resizes). You also run into square artifacts occasionally. There have also been several instances were paintstorm was detected as malware, once called out, the dev reuploads a clean version. This happened at least twice from forum reports and Virus Total. Aside from the very obvious lack of support and maintinence. The brush system is good. However a good brush engine will not replace the other basic features and functions paintstorm lacks. DO NOT expect support. This is definitely a homegrown app and it shows. If you want a versatile brush engine, clip studio or even krita is where its at.
Beta build 3 is already out there. Users can play with the new AO options and texture tiling.
The information was originally posted in Toolbag 3 group on Facebook, which you can join. The company has finally removed all secrecy requirements and you can publicly post screenshots, discuss specific features, make tutorials, stream about Marmoset Toolbag 3.
Art by Jordan Dubosc
To join the community you just need to download the full installer and dive into the features of the new version. Download the installer here.
Download the Unreal Engine import plugin here.
Latest updates (since Beta Build 2):
- Material Texture Tiling
- ‘Groupless’ AO bake option
- Scale Reference Figure for visualizing scene scale
- New Sky Presets
- Example Scenes (see Help -> Example Scenes)
- Better High DPI font display & scaling
- Returned Missing Texture Locator dialogs
- More robust custom shader support (now works with tessellation & more)
- Numerous bug fixes
Author: Artyom Sergeev