Thank you so much for this. I was into this https://akinator.ooo/ issue and tired to tinker around to check if its possible but couldnt get it done. Now that i have seen the way you did it, thanks guys with regards
Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
Cebas has presented the latest version of Thinking Particles which now includes several new features like an enhanced fluid solver, plus improvements to stability, predictability, and speed.
The release also introduces SurfaceForce for creating forces to generate effects like waves, and a new WaterLevel generator to spawn particles (to populate an entire landscape with puddles or lakes, for example).
There’s also a new OpenVDBShape operator for fast surfacing with multithreaded capabilities (several filtering options included) and a new ShapeDeform operator to procedurally deform objects withing Thinking Particles.
You can also use ShapeCutter (Boolean tools), an operator to create full boolean effects on sims that are automatically converted to a true 3D volume to ensure the results are always watertight.
Thinking Particles can be used with Max 2017 to 2019 and you can get an annual subscription for $660 per year. Educational licenses are also available for students at $145 for three years. Visit Cebas’ website to learn more about the newest release.