Three D Guns 2 Winners Announced
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by Mikkel
3 hours ago

I freaking Love your art! Great work mate. :)

by utku demir
13 hours ago

for the god sake do it for 3ds max and take my money yoo

We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/

Three D Guns 2 Winners Announced
12 June, 2019
News

The Hum3D team announced the results of Three D Guns 2 Competition, you can see them here. Let’s have a look at the best works!

First place is Porcelain 1911 by Yi Sun

Made with Maya, Mari, Redshift Render, Substance Source and Photoshop.

Second place is Under Cover Paranoia by Nicolas Berger

Made with 3Ds Max, V-ray, ZBrush, Substance, Houdini and Photoshop.

Third place is The Stopper by Kimmo Kaunela

Made with Unreal Engine, ZBrush, Blender and Substance Painter.

Special prize from RebusFarm team gets “Sci-fi laser gun” by Kolya Ogre.

Special prize from FoxRenderfarm team gets “Decimator MK1” by Malchus.

Special prizes from the Exlevel team for the best environment gets “The end of war is the begninng of life” by Ako Ghadermarzi.

Best render made with Corona is “M1 Garand” by bART.

Special prize for the best work made with using Marmoset gets “The Terrier” by Marcus Johnston.

You can learn more about the winners and find short interviews here.

Desert Eagle MAG50 by Abderrezek Bouhedda is a next-gen game-ready weapon modeled part by part including perfect UV Unwrapping and PBR Textures.

See the full description

Contact Abderrezek Bouhedda

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Chin Tin

Why is the third place on the front cover? I mean…shouldn’t it be the first place?

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