Tutorial: Photorealistic Heads in RenderMan
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
San Jose US   17, Mar — 22, Mar
San Francisco US   18, Mar — 23, Mar
San Francisco US   18, Mar — 23, Mar
York US   26, Mar — 29, Mar
Latest comments
by crowbringer
5 hours ago

This priest surely committed to his celibate there...

Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

by Mark
6 hours ago

Very insightful. Thanks!

Tutorial: Photorealistic Heads in RenderMan
6 November, 2018

Check out a new tutorial from the team behind Pixar’s RenderMan on using Eisko’s head scan to render a photorealistic head using RenderMan’s latest tech. You’ll also learn about taking advantage of a fine micro displacement map generated from the original 4K map thanks to Cronobo’s Nexture

The tutorial features a number of sub-chapters that break down the creation of the scene with useful tips and tricks:

The whole project started with the following original reference:

A lot of details here, right? Not to mention the challenges behind the photorealistic skin. It’s all about nuances, actually, but there’s always a way to achieve great results. Just follow the full guide here to learn how. 

Leave a Reply

Related articles
Environment Art
Environment Design
Character Art Program