UE4 Developers Can Now Create Content for Magic Leap One
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
8 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
13 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

UE4 Developers Can Now Create Content for Magic Leap One
20 March, 2018
News

Cary, NC (March 19, 2018) — Epic Games has released Unreal Engine 4 support for the Magic Leap One: Creator Edition, a software toolkit for the early development of experiences for Magic Leap’s personal spatial computing platform, as part of a larger partnership between the two companies.

Magic Leap today took the next step toward launch, previewing their platform and its development resources. Individuals and teams can sign up for the first look at its Creator Portal, access to the Lumin SDK and to receive updates on the Magic Leap ecosystem.

Leading creators of world-class content are already using Unreal Engine 4 for Magic Leap One. In addition to Epic, studios using Unreal to develop content for Magic Leap include Framestore, ILMxLAB, Schell Games and Peter Jackson’s Wingnut AR.

Alongside development support for the Magic Leap One hardware, Epic has released a collection of resources including Unreal Engine 4 documentation, a robust sample project demonstrating Magic Leap One’s unique features and a custom Unreal Editor for creating content using the Lumin SDK.

Developers can access these resources via the preview documentation and obtain the custom toolset on the Unreal Engine tab of the Epic Games launcher, or build from the Unreal Editor source on GitHub. Full support for Magic Leap One will ship in Unreal Engine 4.20, due for release this summer.

Unreal Engine 4 support for Magic Leap One includes the following features:

  • Head tracking
  • Eye tracking
  • Gesture and hand tracking
  • Room scanning and meshing
  • Spatialized audio
  • Microphone input
  • 6DOF hand controller (Totem) tracking
  • Vulkan and OpenGL support
  • Use of Unreal Engine 4’s desktop and mobile forward rendering paths

“Unreal has long been the go-to development engine for some of the top game studios in the world. This partnership with Epic will enable more creators to join Magic Leap on its journey, creating content for the next computing platform,” commented Rio Caraeff, Chief Content Officer at Magic Leap.

“Magic Leap has truly created something magical in this combination of hardware breakthroughs and software innovations, which represents a giant leap towards the coming spatial computing revolution,” said Epic Games Founder and CEO Tim Sweeney.

About Unreal Engine

Epic Games’ Unreal Engine technology brings high-quality games to PC, console, mobile, AR and VR platforms. Creators also use Unreal to build photorealistic visualizations, interactive product designs, films, virtual productions, mixed reality TV broadcasts and animated entertainment. Follow @UnrealEngine and download Unreal for free at unrealengine.com

About Magic Leap, Inc.

Magic Leap’s mission is to harmonize people and technology to create a better, more unified world. Magic Leap is a team of creatives and technologists building a lightweight, wearable computer that seamlessly blends the digital and physical worlds. Headquartered in Plantation, Florida, with offices in Los Angeles, Sunnyvale, Seattle, Austin, Dallas, Zurich, Wellington and Tel Aviv, learn more at www.magicleap.com

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