Blender 2.80 Removes Blender Game Engine, Recommends Godot
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by Marvin Washington
2 hours ago

Awesome breakdown. Good designers often have similar processes.

Found it here: https://exoside.com/quadremesher/, just in case anyone else is looking for it.

The link at the end is pointing back to the article. Couldn't find the Quad Remesher and I would really love to test it.

Blender 2.80 Removes Blender Game Engine, Recommends Godot
14 July, 2019
News

The Blender Foundation has released a release candidate for Blender 2.80, so the final release is just around the corner. This might actually be the final shipping version, so go get your hands on it.

One of the biggest things here is that Blender 2.80 removes Blender Game Engine, and recommends Godot as an alternative. “The Blender Game Engine was removed. We recommend using more powerful, open source alternatives like Godot,” wrote the team.

The team removed a number of features that were no longer under active development or did not fit in the new design to spend more time on new features and redesign the user interface and implementation to be more optimized. The render engine Blender Internal was removed too, replaced by EEVEE.

You can download it from here and learn more there.

Face of the Beast is a tutorial by Juan Hernandez that covers the creation of a clean high poly Helmet using ZBrush from sculpting to presentation.

Contact Juan Hernandez

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Acacia harylxrdleHalissonIMYOURGODDESSBenjamin Chen Recent comment authors
Acacia hary
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Acacia hary

The application you share is great. Thanks for your sharing about this application.
https://word-games.online

Halisson
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Halisson

Godot forever s2

IMYOURGODDESS
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IMYOURGODDESS

GODOT TO RULE THE WORLD

lxrdle
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lxrdle

haha

Benjamin Chen
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Benjamin Chen

Awesome to see Godot getting traction

lxrdle
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lxrdle

yeah it’s cool

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