First of all, this tutorial lasts 9 hours and 30 minutes. It’s incredibly long and very detailed. Secondly, it covers the entire creation of a game character. There are overall 7 chapters, which follow the smallest details of the 3d model production. There are also countless additional materials: Base Mesh, Final Mesh, High Poly Sculpt, Textures, PSD with 3D assets setup, Photoshop Actions, Custom Mat Cap, Photoshop Gradients and a Concept Sketch. So far it’s one of the best tutorials that you can buy for money, if you are doing 3d modeling for gamedev.