I freaking Love your art! Great work mate. :)
for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Dmitry Strelkov allowed us to repost his quick guide on making fresnel sprites shader for Toolbag. The artist wanted to add a sprite in Marmoset Toolbag, and finally, he decided to make his own Fresnel-based shader (you can get it on Gumroad). It can help you to generate new effects in a few clicks.
1. Add a file “Sprites.frag” in Marmoset folder. It’s usually path C:\Program Files\Marmoset\Toolbag 3\data\shader\mat\custom
4. (Optional) Cull Back Faces, you can turn off if you want to get the visible backside of a polygon
5. Add new material and apply to poly geometry
The breakdown was originally published here.
Abandoned Post Apoc Apartment Game Props by Dekogon is a bundle of high-quality assets and includes all meshes, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Additionally includes RAW files (Obj, Fbx, and Textures) for use in other engines or software.