Brushify – Shaders Pack Updated
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments
by north shore taxis auckland
8 hours ago

You can also book a car to south Auckland airport when travelling home or to your next destination.

Excellent overview of unreal Ray-Tracing stuff, thank you! Any chance you can add the scene to the asset pack?

So what's exactly the advantage? good would be a direct comparison to known renderers

Brushify - Shaders Pack Updated
24 April, 2019
News

Joe Garth revealed a new update for his Brushify – Shaders Pack. The pack can serve as a basis for an open-world landscape material in UE4. It allows to paint down multiple auto material biomes to create massive maps in real-time.

“I wanted to provide a more fleshed out example level to showcase the Brushify multi-biome landscape auto material and the other shaders,” states the artist. “A proper skydome and HDRI lighting setup help to newcomers to Unreal in the right direction and show how a few simple settings can give nice results. I also managed to fix a few niggling issues here and there and work in a lot of small visual improvements.”

The shaders pack features a Landscape Auto Material that lets users paint multiple biomes, shaders that add dynamic effects to objects, with everything textured automatically in real-time.

Features:

  • Multi-Biome landscape shader demonstration level
  • Snow shader demonstration level
  • Blend together Multiple Biomes without limitations.
  • Clean and modular setup using Functions. Easily expand and add your own materials.
  • All materials automatically texture the terrain with real-world texture detail.
  • Slope (for cliffs)
  • Cover (create Snow, Moss, Wind Erosion)
  • 3 levels of texture detail (Global, Macro and Close) landscape is detailed at any range.
  • Contains Near mesh shader with Cover functionality (Easily add Snow, Moss, Wind erosion to any of your 3d meshes).

You can learn more about the pack and get it for $9.99 here.

Landscape Auto Material by VEA Games is a flexible auto-painting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

All future updates are included and will be available for download as soon as they are released.

Check the full feature list

Contact VEA Games

Leave a Reply

avatar
Related articles
Animation
CGI/Static Rendering
Character Art
News
Education
Environment Art Program
Education
Electives