Dead Space Cabin Recreation: Detailed Tutorial from Christen Smith
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Latest comments

Amazing stuff! I really enjoyed reading it!

by Delip Huges
1 days ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
2 days ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

Dead Space Cabin Recreation: Detailed Tutorial from Christen Smith
14 May, 2015
News

CG Student Award recently published a fantastic tutorial by Christen Smith, a 3D Generalist/Modeler, who specializes in creating detailed environments.

Christen managed to make a very close copy of the cabin environment from the Dead Space games.

christen-smith-dead-space-cockpit-scene-80lv

Art by Christen Smith © Christen Smith, CG Student Award, 2015

In this fantastic article Christen went over the whole development process: gathering of references, blocking composition, finding the golden ratio, building assets and compiling it all into one amazing scene.

golden-ratio-ue3-deadspace

Art by Christen Smith © Christen Smith, CG Student Award, 2015

christen-smith-dead-space-cockpit-scene-80lv

Art by Christen Smith © Christen Smith, CG Student Award, 2015

He gives direct details as to the lighting and camera setup and render setting. A wonderful tutorial to help those, who are just starting their work with visual tools.

Be sure to check Christen’s Artstation page. There’s a lot of cool art there.

Source: cgstudentawards.com

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