for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Paul Ambrosiussen created a tutorial, showing how you to project detail mesh onto template geometry with Houdini.
Here’s a great new tutorial from Houdini. SideFX is constantly updating its gamedev-centered tools and most recently the company added Detail Mesh HDA (Houdini Digital Asset) utility. It allows you to project a detail mesh onto template geometry.
The tool will analyze your template and will based on its UVs, project the detail mesh onto it to create the output. While doing this, it will also try and resolve any seams that get created due to the input UVs.