Detail Mesh Tool Tutorial for Houdini
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments
by north shore taxis auckland
10 hours ago

You can also book a car to south Auckland airport when travelling home or to your next destination.

Excellent overview of unreal Ray-Tracing stuff, thank you! Any chance you can add the scene to the asset pack?

So what's exactly the advantage? good would be a direct comparison to known renderers

Detail Mesh Tool Tutorial for Houdini
5 September, 2018
Tutorial

Paul Ambrosiussen created a tutorial, showing how you to project detail mesh onto template geometry with Houdini.

Here’s a great new tutorial from Houdini. SideFX is constantly updating its gamedev-centered tools and most recently the company added Detail Mesh HDA (Houdini Digital Asset) utility. It allows you to project a detail mesh onto template geometry.

The tool will analyze your template and will based on its UVs, project the detail mesh onto it to create the output. While doing this, it will also try and resolve any seams that get created due to the input UVs.

Paul Ambrosiussen

You can download the tool here. If you have some questions, you can ask them directly on official forums.

Comments

1
Leave a Reply

avatar
1 Comment threads
0 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
1 Comment authors
JamesRay Recent comment authors
JamesRay
Guest
JamesRay

Excuse me but Holy Sh**.. That is crazy. Imagine the possibilities of this being procedural with matching material/textures.