VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Another free Unreal pack is here, waiting for you. This time, it’s a set of high quality and easily customizable glass/transparent materials.
5 different kinds of glass:
- Clean (Acrylic, Colored, Patterned, etc)
- Dirty (Dusty, with stains, etc)
- over 35 Material Instances (based on 42 textures) with different glass
- Vertex paint support
- Over 40 textures (Masks + Normal Maps)
- Custom textures support (opacity, refraction, roughness override)
- Easy and flexible Material Instance workflow
- High-resolution textures (up to 2k)
- 5 Materials
- 36 Material Instances
- 1 Material Function
- 42 Textures (resolution from 256 to 2048)
- 2 Meshes
You can learn more and get the pack here.
Landscape Auto Material by VEA Games is a flexible auto-painting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!
All future updates are included and will be available for download as soon as they are released.