Trying to steal Vray's thunder.
I'm gonna wait for Steam version
Discover the light-bending possibilities of the Marmoset Toolbag‘s refraction shader in the new episode of ‘Getting to Know Toolbag‘. The video guide shows you how to create a variety of different types of glass and gem materials.
The refraction shader, first introduced in v3.02 of Toolbag, is perfect for glass, liquids, and transparent/refractive materials of various sorts.
Take a look at another example of the shader in action in a video by Joe Wilson below: