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Wow, the YouTube video was released in November. How have I never seen it before? I've probably watched it three times in the past hour. It's an absolutely amazing production. What was the budget for this?
Discover the light-bending possibilities of the Marmoset Toolbag‘s refraction shader in the new episode of ‘Getting to Know Toolbag‘. The video guide shows you how to create a variety of different types of glass and gem materials.
The refraction shader, first introduced in v3.02 of Toolbag, is perfect for glass, liquids, and transparent/refractive materials of various sorts.
Take a look at another example of the shader in action in a video by Joe Wilson below: