Houdini 17: Introducing PolyDraw
Events
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments

Amazing work. I would really appriciate if you post a tutorial about that ornament. Thanks

by Yes
10 hours ago

Gabe is amazing and im happy to have him basicaly be the face of gaming. If you have something against him reply to this, i would love to discus

by Kai Marshall
1 days ago

Awesome! So proud of you!!! <3

Houdini 17: Introducing PolyDraw
28 August, 2018
News

SideFX has recently teased PolyDraw, an upcoming tool for Houdini 17 that lets users draw geometry and build on either existing geometry or from nothing, in an empty scene. Watch the presentation on Vimeo. Basically, the tool will allow you to use TopoBuild for modeling, not only for rebuilding high-res geo.

“Wishing you could use TopoBuild for modeling and not only for rebuilding high-res geo? We will take a look at an early reveal of a new tool for modeling in Houdini, which is currently under development. This tool allows you to draw geometry and build on either existing geometry or from nothing, in an empty scene.”

SideFXуппц 

Make sure to discuss the tool in the comments below. 

Leave a Reply

avatar