Houdini 17: Introducing PolyDraw
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The Link is at the Bottom.. Windows on Left... Mac on Right https://studio.vroid.com/download.html

by Penile
11 hours ago

What

by Ronnybrendo Vieira Lima
15 hours ago

Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.

Houdini 17: Introducing PolyDraw
28 August, 2018
News

SideFX has recently teased PolyDraw, an upcoming tool for Houdini 17 that lets users draw geometry and build on either existing geometry or from nothing, in an empty scene. Watch the presentation on Vimeo. Basically, the tool will allow you to use TopoBuild for modeling, not only for rebuilding high-res geo.

“Wishing you could use TopoBuild for modeling and not only for rebuilding high-res geo? We will take a look at an early reveal of a new tool for modeling in Houdini, which is currently under development. This tool allows you to draw geometry and build on either existing geometry or from nothing, in an empty scene.”

SideFXуппц 

Make sure to discuss the tool in the comments below. 

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