Houdini 17: Introducing PolyDraw
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Houdini 17: Introducing PolyDraw
28 August, 2018

SideFX has recently teased PolyDraw, an upcoming tool for Houdini 17 that lets users draw geometry and build on either existing geometry or from nothing, in an empty scene. Watch the presentation on Vimeo. Basically, the tool will allow you to use TopoBuild for modeling, not only for rebuilding high-res geo.

“Wishing you could use TopoBuild for modeling and not only for rebuilding high-res geo? We will take a look at an early reveal of a new tool for modeling in Houdini, which is currently under development. This tool allows you to draw geometry and build on either existing geometry or from nothing, in an empty scene.”


Make sure to discuss the tool in the comments below. 

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