ILIAD: Direct 2D Painting in Unreal Engine
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Latest comments

Oh shit!

by S.K.O
11 hours ago

VUE without competition

by John
11 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

ILIAD: Direct 2D Painting in Unreal Engine
3 June, 2019

Praxinos, the team of Fabrice Debarge and Elodie Moog, has recently revealed ILIAD, their plugin with a powerful paint engine to make drawings and textures in Unreal Engine 4.

The team states that the tool will be released in late summer 2019. A little is known about the project, but the team pointed out that the tool will feature a layer-based system and a highly customizable brush engine based on Blueprints. The project is being developed in collaboration with Epic Games.

The tool will be presented in France at the Annecy Festival as part of the Annecy International Animation Film Market (MIFA) June 11-15. The team will be in booth 6.001 giving presentations on different UE4 projects and tools.

Attendees will also get a sneak peek at Praxinos’ 2D animation package within a real-time environment powered by Unreal Engine 4, coming in 2020.

You can learn more here.

Abandoned Post Apoc Apartment Game Props by Dekogon is a bundle of high-quality assets and includes all meshes, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget. Additionally includes RAW files (Obj, Fbx, and Textures) for use in other engines or software.

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