Perspective Tools for Photoshop
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Latest comments
by Trilo Byte
8 hours ago

If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.

by ariana pham
9 hours ago

play game happy wheels

by Kaji
13 hours ago

Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)

Perspective Tools for Photoshop
28 January, 2019

Check out a toolkit for Photoshop by Sergey Kritskiy that allows to create perspective and parallel grids in one click, easily transform layers in perspective, and unwrap perspective distortion to a plane. The artist has recently updated his toolkit, so let’s check it out.

The pack features .zxp installers for CS6 and installers for CC+ plus installation notes and a readme file in .pdf.

Please note that this version will not work in PS CS5 and below.

You can find the manual here. Get more details on Gumroad.

Get the pack for €15+

Source: Gumroad

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