All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(
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Polybrush was released. It is a new, simple and fast 3D tool with a surprising way of modeling, which allows artists do a three-dimensional sketching.
The main idea – to use drawing instead of the usual methods of modeling. You just make strokes in 3D space, or lines, whatever. 3D Brush may consist of several objects and change their color and deformation, depending on the graphic tablet pen pressure. Each brush can have a different set of parameters, it’s easily selected by the user as a modifier stack. A result it turns library of different sets of brushes which users can exchange. Two different stroke – the two different from each other objects.
In addition there are tools for sculpting (including Remesh), and unusual tool for a very quick drawing of surfaces of revolution.
All the files created with this tool are said to be supported by most 3D editors.
The program is written by one person in two years, i.e., by me, 3D-artist. I tried to make the program habitual, comfortable in all little things and not create unnecessary – Polybush without brushes weighs only 2MB and launches in a couple of seconds. In the program almost nothing besides 3D brush tool, but this Instrument really flexible. For making many things, almost anything else is not necessary. You do not need to spend weeks on studying, it’s actually a three-dimensional Photoshop.