Shading in Houdini 16 with Kai Stavginski
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Latest comments
by Rathan kumar.Muthyam
31 min ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

Shading in Houdini 16 with Kai Stavginski
16 May, 2017
News
Check out a talk by Senior Technical Director Kai Stavginski from FMX 2017 on shading in Houdini 16. Basically, it’s an introduction to Houdini 16‘s redesigned shading workflow and enhanced shading capabilities, covering most of the useful features you can use. The latest version of Houdini presented Material Network, a unified context which can be used to build, combine and assign shaders. What you get is a much more flexible workflow, easier to learn and use.

The latest version of Houdini presented Material Network, a unified context which can be used to build, combine and assign shaders. What you get is a much more flexible workflow, easier to learn and use.

Source: SideFX

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